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QDBusConnection Class

The QDBusConnection class represents a connection to the D-Bus bus daemon. More...

Header: #include <QDBusConnection>
CMake: find_package(Qt6 REQUIRED COMPONENTS Dbus)
target_link_libraries(mytarget PRIVATE Qt6::Dbus)
qmake: QT += dbus

Public Types

enum BusType { SessionBus, SystemBus, ActivationBus }
flags ConnectionCapabilities
enum ConnectionCapability { UnixFileDescriptorPassing }
enum RegisterOption { ExportAdaptors, ExportScriptableSlots, ExportScriptableSignals, ExportScriptableProperties, ExportScriptableInvokables, …, ExportChildObjects }
flags RegisterOptions
enum UnregisterMode { UnregisterNode, UnregisterTree }
flags VirtualObjectRegisterOptions

Public Functions

QDBusConnection(const QDBusConnection &other)
QDBusConnection(const QString &name)
QDBusConnection & operator=(const QDBusConnection &other)
~QDBusConnection()
QDBusPendingCall asyncCall(const QDBusMessage &message, int timeout = -1) const
QString baseService() const
QDBusMessage call(const QDBusMessage &message, QDBus::CallMode mode = QDBus::Block, int timeout = -1) const
bool callWithCallback(const QDBusMessage &message, QObject *receiver, const char *returnMethod, const char *errorMethod, int timeout = -1) const
bool connect(const QString &service, const QString &path, const QString &interface, const QString &name, QObject *receiver, const char *slot)
bool connect(const QString &service, const QString &path, const QString &interface, const QString &name, const QString &signature, QObject *receiver, const char *slot)
bool connect(const QString &service, const QString &path, const QString &interface, const QString &name, const QStringList &argumentMatch, const QString &signature, QObject *receiver, const char *slot)
QDBusConnection::ConnectionCapabilities connectionCapabilities() const
bool disconnect(const QString &service, const QString &path, const QString &interface, const QString &name, QObject *receiver, const char *slot)
bool disconnect(const QString &service, const QString &path, const QString &interface, const QString &name, const QString &signature, QObject *receiver, const char *slot)
bool disconnect(const QString &service, const QString &path, const QString &interface, const QString &name, const QStringList &argumentMatch, const QString &signature, QObject *receiver, const char *slot)
QDBusConnectionInterface * interface() const
bool isConnected() const
QDBusError lastError() const
QString name() const
QObject * objectRegisteredAt(const QString &path) const
bool registerObject(const QString &path, QObject *object, QDBusConnection::RegisterOptions options = ExportAdaptors)
bool registerObject(const QString &path, const QString &interface, QObject *object, QDBusConnection::RegisterOptions options = ExportAdaptors)
bool registerService(const QString &serviceName)
bool send(const QDBusMessage &message) const
void swap(QDBusConnection &other)
void unregisterObject(const QString &path, QDBusConnection::UnregisterMode mode = UnregisterNode)
bool unregisterService(const QString &serviceName)

Static Public Members

QDBusConnection connectToBus(QDBusConnection::BusType type, const QString &name)
QDBusConnection connectToBus(const QString &address, const QString &name)
QDBusConnection connectToPeer(const QString &address, const QString &name)
void disconnectFromBus(const QString &name)
void disconnectFromPeer(const QString &name)
QByteArray localMachineId()
QDBusConnection sessionBus()
QDBusConnection systemBus()

Detailed Description

This class is the initial point in a D-Bus session. Using it, you can get access to remote objects, interfaces; connect remote signals to your object's slots; register objects, etc.

D-Bus connections are created using the connectToBus() function, which opens a connection to the server daemon and does the initial handshaking, associating that connection with a name. Further attempts to connect using the same name will return the same connection.

The connection is then torn down using the disconnectFromBus() function.

Once disconnected, calling connectToBus() will not reestablish a connection, you must create a new QDBusConnection instance.

As a convenience for the two most common connection types, the sessionBus() and systemBus() functions return open connections to the session server daemon and the system server daemon, respectively. Those connections are opened when first used and are closed when the QCoreApplication destructor is run.

D-Bus also supports peer-to-peer connections, without the need for a bus server daemon. Using this facility, two applications can talk to each other and exchange messages. This can be achieved by passing an address to connectToBus() function, which was opened by another D-Bus application using QDBusServer.

Member Type Documentation

enum QDBusConnection::BusType

Specifies the type of the bus connection. The valid bus types are:

Constant Value Description
QDBusConnection::SessionBus 0 the session bus, associated with the running desktop session
QDBusConnection::SystemBus 1 the system bus, used to communicate with system-wide processes
QDBusConnection::ActivationBus 2 the activation bus, the "alias" for the bus that started the service

On the Session Bus, one can find other applications by the same user that are sharing the same desktop session (hence the name). On the System Bus, however, processes shared for the whole system are usually found.

enum QDBusConnection::ConnectionCapability
flags QDBusConnection::ConnectionCapabilities

This enum describes the available capabilities for a D-Bus connection.

Constant Value Description
QDBusConnection::UnixFileDescriptorPassing 0x0001 enables passing of Unix file descriptors to other processes (see QDBusUnixFileDescriptor)

The ConnectionCapabilities type is a typedef for QFlags<ConnectionCapability>. It stores an OR combination of ConnectionCapability values.

See also connectionCapabilities().

enum QDBusConnection::RegisterOption
flags QDBusConnection::RegisterOptions

Specifies the options for registering objects with the connection. The possible values are:

Constant Value Description
QDBusConnection::ExportAdaptors 0x01 export the contents of adaptors found in this object
QDBusConnection::ExportScriptableSlots 0x10 export this object's scriptable slots
QDBusConnection::ExportScriptableSignals 0x20 export this object's scriptable signals
QDBusConnection::ExportScriptableProperties 0x40 export this object's scriptable properties
QDBusConnection::ExportScriptableInvokables 0x80 export this object's scriptable invokables
QDBusConnection::ExportScriptableContents 0xf0 shorthand form for ExportScriptableSlots | ExportScriptableSignals | ExportScriptableProperties
QDBusConnection::ExportNonScriptableSlots 0x100 export this object's non-scriptable slots
QDBusConnection::ExportNonScriptableSignals 0x200 export this object's non-scriptable signals
QDBusConnection::ExportNonScriptableProperties 0x400 export this object's non-scriptable properties
QDBusConnection::ExportNonScriptableInvokables 0x800 export this object's non-scriptable invokables
QDBusConnection::ExportNonScriptableContents 0xf00 shorthand form for ExportNonScriptableSlots | ExportNonScriptableSignals | ExportNonScriptableProperties
QDBusConnection::ExportAllSlots ExportScriptableSlots|ExportNonScriptableSlots export all of this object's slots
QDBusConnection::ExportAllSignals ExportScriptableSignals|ExportNonScriptableSignals export all of this object's signals
QDBusConnection::ExportAllProperties ExportScriptableProperties|ExportNonScriptableProperties export all of this object's properties
QDBusConnection::ExportAllInvokables ExportScriptableInvokables|ExportNonScriptableInvokables export all of this object's invokables
QDBusConnection::ExportAllContents ExportScriptableContents|ExportNonScriptableContents export all of this object's contents
QDBusConnection::ExportChildObjects 0x1000 export this object's child objects

The RegisterOptions type is a typedef for QFlags<RegisterOption>. It stores an OR combination of RegisterOption values.

See also registerObject(), QDBusAbstractAdaptor, and Using adaptors.

enum QDBusConnection::UnregisterMode

The mode for unregistering an object path:

Constant Value Description
QDBusConnection::UnregisterNode 0 unregister this node only: do not unregister child objects
QDBusConnection::UnregisterTree 1 unregister this node and all its sub-tree

Note, however, if this object was registered with the ExportChildObjects option, UnregisterNode will unregister the child objects too.

Member Function Documentation

QDBusConnection::QDBusConnection(const QDBusConnection &other)

Creates a copy of the other connection.

QDBusConnection::QDBusConnection(const QString &name)

Creates a QDBusConnection object attached to the connection with name name.

This does not open the connection. You have to call connectToBus() to open it.

QDBusConnection &QDBusConnection::operator=(const QDBusConnection &other)

Creates a copy of the connection other in this object. Note that the connection this object referenced before the copy, is not spontaneously disconnected.

See also disconnectFromBus().

QDBusConnection::~QDBusConnection()

Disposes of this object. This does not close the connection: you have to call disconnectFromBus() to do that.

QDBusPendingCall QDBusConnection::asyncCall(const QDBusMessage &message, int timeout = -1) const

Sends the message over this connection and returns immediately. This function is suitable for method calls only. It returns an object of type QDBusPendingCall which can be used to track the status of the reply.

If no reply is received within timeout milliseconds, an automatic error will be delivered indicating the expiration of the call. The default timeout is -1, which will be replaced with an implementation-defined value that is suitable for inter-process communications (generally, 25 seconds). This timeout is also the upper limit for waiting in QDBusPendingCall::waitForFinished().

See the QDBusInterface::asyncCall() function for a more friendly way of placing calls.

QString QDBusConnection::baseService() const

Returns the unique connection name for this connection, if this QDBusConnection object is connected, or an empty QString otherwise.

A Unique Connection Name is a string in the form ":x.xxx" (where x are decimal digits) that is assigned by the D-Bus server daemon upon connection. It uniquely identifies this client in the bus.

This function returns an empty QString for peer-to-peer connections.

QDBusMessage QDBusConnection::call(const QDBusMessage &message, QDBus::CallMode mode = QDBus::Block, int timeout = -1) const

Sends the message over this connection and blocks, waiting for a reply, for at most timeout milliseconds. This function is suitable for method calls only. It returns the reply message as its return value, which will be either of type QDBusMessage::ReplyMessage or QDBusMessage::ErrorMessage.

If no reply is received within timeout milliseconds, an automatic error will be delivered indicating the expiration of the call. The default timeout is -1, which will be replaced with an implementation-defined value that is suitable for inter-process communications (generally, 25 seconds).

See the QDBusInterface::call() function for a more friendly way of placing calls.

Warning: If mode is QDBus::BlockWithGui, this function will reenter the Qt event loop in order to wait for the reply. During the wait, it may deliver signals and other method calls to your application. Therefore, it must be prepared to handle a reentrancy whenever a call is placed with call().

bool QDBusConnection::callWithCallback(const QDBusMessage &message, QObject *receiver, const char *returnMethod, const char *errorMethod, int timeout = -1) const

Sends the message over this connection and returns immediately. When the reply is received, the method returnMethod is called in the receiver object. If an error occurs, the method errorMethod will be called instead.

If no reply is received within timeout milliseconds, an automatic error will be delivered indicating the expiration of the call. The default timeout is -1, which will be replaced with an implementation-defined value that is suitable for inter-process communications (generally, 25 seconds).

This function is suitable for method calls only. It is guaranteed that the slot will be called exactly once with the reply, as long as the parameter types match and no error occurs.

Returns true if the message was sent, or false if the message could not be sent.

bool QDBusConnection::connect(const QString &service, const QString &path, const QString &interface, const QString &name, QObject *receiver, const char *slot)

Connects the signal specified by the service, path, interface and name parameters to the slot slot in object receiver. The arguments service and path can be empty, denoting a connection to any signal of the (interface, name) pair, from any remote application.

Returns true if the connection was successful.

Warning: The signal will only be delivered to the slot if the parameters match. This verification can be done only when the signal is received, not at connection time.

bool QDBusConnection::connect(const QString &service, const QString &path, const QString &interface, const QString &name, const QString &signature, QObject *receiver, const char *slot)

This is an overloaded function.

Connects the signal to the slot slot in object receiver. Unlike the previous connect() overload, this function allows one to specify the parameter signature to be connected using the signature variable. The function will then verify that this signature can be delivered to the slot specified by slot and return false otherwise.

Returns true if the connection was successful.

Note: This function verifies that the signal signature matches the slot's parameters, but it does not verify that the actual signal exists with the given signature in the remote service.

bool QDBusConnection::connect(const QString &service, const QString &path, const QString &interface, const QString &name, const QStringList &argumentMatch, const QString &signature, QObject *receiver, const char *slot)

This is an overloaded function.

Connects the signal to the slot slot in object receiver. Unlike the previous connect() overload, this function allows one to specify the parameter signature to be connected using the signature variable. The function will then verify that this signature can be delivered to the slot specified by slot and return false otherwise.

The argumentMatch parameter lists the string parameters to be matched, in sequential order. Note that, to match an empty string, you need to pass a QString that is empty but not null (i.e., QString("")). A null QString skips matching at that position.

Returns true if the connection was successful.

Note: This function verifies that the signal signature matches the slot's parameters, but it does not verify that the actual signal exists with the given signature in the remote service.

[static] QDBusConnection QDBusConnection::connectToBus(QDBusConnection::BusType type, const QString &name)

Opens a connection of type type to one of the known buses and associate with it the connection name name. Returns a QDBusConnection object associated with that connection.

[static] QDBusConnection QDBusConnection::connectToBus(const QString &address, const QString &name)

Opens a connection to a private bus on address address and associate with it the connection name name. Returns a QDBusConnection object associated with that connection.

[static] QDBusConnection QDBusConnection::connectToPeer(const QString &address, const QString &name)

Opens a peer-to-peer connection on address address and associate with it the connection name name. Returns a QDBusConnection object associated with that connection.

QDBusConnection::ConnectionCapabilities QDBusConnection::connectionCapabilities() const

Returns the capabilities of this connection as negotiated with the bus server or peer. If this QDBusConnection is not connected, this function returns no capabilities.

bool QDBusConnection::disconnect(const QString &service, const QString &path, const QString &interface, const QString &name, QObject *receiver, const char *slot)

Disconnects the signal specified by the service, path, interface and name parameters from the slot slot in object receiver. The arguments must be the same as passed to the connect() function.

Returns true if the disconnection was successful.

bool QDBusConnection::disconnect(const QString &service, const QString &path, const QString &interface, const QString &name, const QString &signature, QObject *receiver, const char *slot)

This is an overloaded function.

Disconnects the signal specified by the service, path, interface, name, and signature parameters from the slot slot in object receiver. The arguments must be the same as passed to the connect() function.

Returns true if the disconnection was successful.

bool QDBusConnection::disconnect(const QString &service, const QString &path, const QString &interface, const QString &name, const QStringList &argumentMatch, const QString &signature, QObject *receiver, const char *slot)

This is an overloaded function.

Disconnects the signal specified by the service, path, interface, name, argumentMatch, and signature parameters from the slot slot in object receiver. The arguments must be the same as passed to the connect() function.

Returns true if the disconnection was successful.

[static] void QDBusConnection::disconnectFromBus(const QString &name)

Closes the bus connection of name name.

Note that if there are still QDBusConnection objects associated with the same connection, the connection will not be closed until all references are dropped. However, no further references can be created using the QDBusConnection constructor.

[static] void QDBusConnection::disconnectFromPeer(const QString &name)

Closes the peer connection of name name.

Note that if there are still QDBusConnection objects associated with the same connection, the connection will not be closed until all references are dropped. However, no further references can be created using the QDBusConnection constructor.

QDBusConnectionInterface *QDBusConnection::interface() const

Returns a QDBusConnectionInterface object that represents the D-Bus server interface on this connection.

bool QDBusConnection::isConnected() const

Returns true if this QDBusConnection object is connected.

QDBusError QDBusConnection::lastError() const

Returns the last error that happened in this connection.

This function is provided for low-level code. If you're using QDBusInterface::call(), error codes are reported by its return value.

See also QDBusInterface and QDBusMessage.

[static] QByteArray QDBusConnection::localMachineId()

Returns the local machine ID as known to the D-Bus system. Each node or host that runs D-Bus has a unique identifier that can be used to distinguish it from other hosts if they are sharing resources like the filesystem.

Note that the local machine ID is not guaranteed to be persistent across boots of the system, so this identifier should not be stored in persistent storage (like the filesystem). It is guaranteed to remain constant only during the lifetime of this boot session.

QString QDBusConnection::name() const

Returns the connection name for this connection, as given as the name parameter to connectToBus().

The connection name can be used to uniquely identify actual underlying connections to buses. Copies made from a single connection will always implicitly share the underlying connection, and hence will have the same connection name.

Inversely, two connections having different connection names will always either be connected to different buses, or have a different unique name (as returned by baseService()) on that bus.

See also connectToBus() and disconnectFromBus().

QObject *QDBusConnection::objectRegisteredAt(const QString &path) const

Return the object that was registered with the registerObject() at the object path given by path.

bool QDBusConnection::registerObject(const QString &path, QObject *object, QDBusConnection::RegisterOptions options = ExportAdaptors)

Registers the object object at path path and returns true if the registration was successful. The options parameter specifies how much of the object object will be exposed through D-Bus.

This function does not replace existing objects: if there is already an object registered at path path, this function will return false. Use unregisterObject() to unregister it first.

The ExportChildObjects flag exports child objects on D-Bus based on the path of the registered objects and the QObject::objectName of the child. Therefore, it is important for the child object to have an object name.

You cannot register an object as a child object of an object that was registered with ExportChildObjects.

[since 5.5] bool QDBusConnection::registerObject(const QString &path, const QString &interface, QObject *object, QDBusConnection::RegisterOptions options = ExportAdaptors)

This is an overloaded function.

Registers the object object at path path with interface name interface and returns true if the registration was successful. The options parameter specifies how much of the object object will be exposed through D-Bus.

This function does not replace existing objects: if there is already an object registered at path path, this function will return false. Use unregisterObject() to unregister it first.

The ExportChildObjects flag exports child objects on D-Bus based on the path of the registered objects and the QObject::objectName of the child. Therefore, it is important for the child object to have an object name.

You cannot register an object as a child object of an object that was registered with ExportChildObjects.

This function was introduced in Qt 5.5.

bool QDBusConnection::registerService(const QString &serviceName)

Attempts to register the serviceName on the D-Bus server and returns true if the registration succeeded. The registration will fail if the name is already registered by another application.

See also unregisterService() and QDBusConnectionInterface::registerService().

bool QDBusConnection::send(const QDBusMessage &message) const

Sends the message over this connection, without waiting for a reply. This is suitable for errors, signals, and return values as well as calls whose return values are not necessary.

Returns true if the message was queued successfully, false otherwise.

[static] QDBusConnection QDBusConnection::sessionBus()

Returns a QDBusConnection object opened with the session bus. The object reference returned by this function is valid until the application terminates, at which point the connection will be closed and the object deleted.

void QDBusConnection::swap(QDBusConnection &other)

Swaps this QDBusConnection instance with other.

[static] QDBusConnection QDBusConnection::systemBus()

Returns a QDBusConnection object opened with the system bus. The object reference returned by this function is valid until the QCoreApplication's destructor is run, when the connection will be closed and the object, deleted.

void QDBusConnection::unregisterObject(const QString &path, QDBusConnection::UnregisterMode mode = UnregisterNode)

Unregisters an object that was registered with the registerObject() at the object path given by path and, if mode is QDBusConnection::UnregisterTree, all of its sub-objects too.

Note that you cannot unregister objects that were not registered with registerObject().

bool QDBusConnection::unregisterService(const QString &serviceName)

Unregisters the service serviceName that was previously registered with registerService() and returns true if it succeeded.

See also registerService() and QDBusConnectionInterface::unregisterService().

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