V-Play Tutorials

Develop faster and better, with the help of our tutorials. Learn best practices for common use cases, or how to implement the mechanics of various games from different game genres.

Getting Started Tutorials

Learn the essential basics of creating cross-platform games with the V-Play Game Engine.

Qt Creator Resolution Independence GameWindow Scene Timer Animations

Get Started | 20min | Essential

This is an in-depth explanation of how to create the mechanics of the Flappy Bird game.

Side Scroller | 19min | Easy

Learn how to make a simple tap tap game. Pop all balloons before the timer runs out.

Tap Tap | 16min | Easy

Multiple scenes, like menu, credits or preferences, and multiple levels are essential to nearly any good game. We will take a look at how easy it is to cover those requirements and set up a well-structured project with V-Play.

Scenes | 21min | Easy

Basic Tutorials

The most essential tutorials, teaching you the very basics of how to use Qt & QML to create games with the V-Play Game Engine.

Learn the essential basics of creating cross-platform games with the V-Play Game Engine.

Get Started | 20min | Essential

Learn the basics of the V-Play entity system in a small physics based game.

Basics | 16min | Easy

Learn the most important aspects of creating objects in QML.

Basics | Easy

Learn different ways of communicating between QML objects, to create your game logic.

Basics | Easy

Game Tutorials

These tutorials show how to implement the core mechanics of games from different genres. You can use this code as a starting point for your own game.

This is an in-depth explanation of how to create the mechanics of the Flappy Bird game.

Side Scroller | 19min | Easy

Learn how to make a simple tap tap game. Pop all balloons before the timer runs out.

Tap Tap | 16min | Easy

Learn the basic mechanics or a Match-3 game, like the popular Candy Crush Saga.

Animation Dynamic Entity Creation Custom Font

Match-3 | 23min | Easy

Create a game like the popular Doodle Jump, including Leaderboards, Achievements and Ads.

Jump and Falldown | Advanced

V-Play offers a set of components to create slot machine games super fast.

Casino | Simple

Slide numbered tiles on a 4x4 grid in order to merge them into a tile of a higher value.

Animations

Puzzle | Medium

RUBE is a graphical editor for Box2D objects. Learn how to use it effectively to create a Side Scroller game.

Side Scroller | Advanced

Resolution and Device Independence Tutorials

How can you design a game for multiple platforms with all the different devices and screen sizes? We give you the answer!

Resolution and Device Independence | Easy

This guide is about how to design your app or game to support multiple screen sizes and screen densities.

Density-Independent Pixels Adaptive Layout Scalable Design

Resolution and Device Independence | Medium

A summary of best practices how to support different screen sizes and densities with V-Play Apps.

Density-Independent Pixels Useful App Components MultiResolutionImage

Resolution and Device Independence | Medium

Scene Tutorials

Multiple scenes, like menu, credits or preferences, and multiple levels are essential to nearly any good game. We will take a look at how easy it is to cover those requirements and set up a well-structured project with V-Play.

GameWindow Scene Loader States Back Button (Android)

Scenes | 21min | Easy

V-Play Game Network Tutorials

This tutorial guides you step-by-step how to add the V-Play Game Network to your game.

V-Play Game Network | Medium

V-Play Level Editor Tutorials

The integration of the LevelEditor to your games is no big deal. We will take a look at this process in this tutorial.

V-Play Level Editor | Medium

TexturePacker Tutorials

Learn how to optimize loading time and memory usage with the help of TexturePacker.

TexturePacker | Medium

Spine Tutorials

Learn how to export skeleton animations with the Spine framework and add them to your V-Play game.

Spine | Medium

Videos

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Develop Cross-Platform Apps and Games 50% Faster!

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