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OverviewFelgo 3 Support (Qt 5) › Fullscreen v-play "app"

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  • #17412

    Felgo User

    Hello!

    How can I make an android(and ios) fullscreen “app”?

    It isnt by default in fullscreen mode and it doesnt show my content correctly.

    #17413

    Marcin

    Hi,
    I am not sure what is the issue.
    Are you able to give some info like the resolution you use on your test device or the screen width and height you specify in your app?
    Also, did you go through https://felgo.com/doc/vplay-supporting-multiple-screens-and-screen-densities/  and https://felgo.com/doc/vplay-different-screen-sizes/?
    I would start with these documentation pages and ask later if you’re still are not sure why things do not work the way you want.

    Would be also useful if you could provide minimal code example which replicates your issue.

    Bottom line: if the documentation pages don’t answer your concerns it would be useful to get more details about the issue.

    #17420

    Günther
    Felgo Team

    It is already possible to run Felgo apps and games with or without the top status-bar (see Theme.colors.statusBarStyle).

    We generally do not hide the android bottom navigation, as we recommend to also allow the usage of e.g. the back-button for devices with no hardware button. Otherwise developers might design apps that depend on the button and are not aware that it might not be available on certain devices then. So its good to not hide it to provide the same navigation possibilities across devices.

    For more information how to manually add immersive fullscreen mode on Android see this topic:

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