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OverviewV-Play 1 Support › entityId for entities created by BuildEntityButton

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  • #5312

    Martin

    I’d like to store an array of entities (or their ids) created with the BuildEntityButton (bebutton). My understanding is that

    bebutton.createdEntity.entityId

    should give me a unique id since the bebutton.createdEntity is supposed to contain the newly created entity. In fact, the log output shows unique ids in the line

    EntityManager: entity created with entityId: obstacle_12

    However, the code above always returns the same id. What’s the reason for this?

    Cheers, Martin

    #5328

    Alex
    V-Play Team

    Hi Martin,

    the createdEntity property holds a prototype of the entity that gets created, not the actual entity that was created after releasing it.

    We are adding a parameter builtEntityId to the entityWasBuilt signal, holding the entityId of the entity that was built. It will be available within our next daily build.

    Then you can use it like this:

    onEntityWasBuilt: console.log("created entityId: "+builtEntityId)
    

    Cheers,
    Alex

    #5329

    Martin

    Ok, that would be great.

    Cheers, Martin

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