Hi guys, I’m a bit stuck on this crash and was hoping you could help.
As a minimal example, let’s say I’m creating a graph.
Point.qml:
import QtQuick 2.0
Item {
id: point
property string shape: "X"
}
Point is contained in Graph.qml:
import QtQuick 2.0
import Felgo 3.0
EntityBase {
id: graph
entityType: "Graph"
width: 10
height: 10
property Point point: point
Point {
id: point
}
}
And we use Graph.qml in the Scene of Main.qml (empty Felgo project):
Scene {
id: scene
// the "logical size" - the scene content is auto-scaled to match the GameWindow size
width: 480
height: 320
Graph {
id: graph
x: 0
y: 0
point.attribute: "D"
}
}
Note that I’ve attempted to modify the Point attribute as a default parameter in the creation of the Graph. This is leading the program to crash, without the line ‘point.attribute: “D”‘, it runs as normal.
I’m not sure whether this is a bug or something’s up with my syntax.
Any chance you could advise?
Cheers!