Two weeks after the last V-Play update which brought Qt 5.3 support, today you get another update that makes V-Play 2 a lot better.
In-Game Level Editor
With the level editor components in V-Play, you can do the following:
- Cut development time as level creation, balancing and testing works while your game is running.
- Customize the look of the level editor to match your game style, or use the default V-Play skin for quick results.
- Let your players create their own levels and build a community around your game – in return you get user-generated content which keeps your game interesting and something new to explore for your players.
- Monetize your user-created levels with a level store and award your best level creators to give them an incentive.
This is how the level editor looks like in the game Stack And Friends:
The cool thing is, you can style the level editor & balancing UI to match your game’s UI best. So we provide the components to change any property at runtime, which allows you to test and balance your game quickly. And you can then use your own UI theme and customize the level editor to your needs, or just use the default V-Play skin.
So with this update, all level editor components are now available in V-Play 2!
A Mobile Game with User-Generated Levels
A video is worth more than a thousand words, so we created one to show you the power of V-Play level editing tools:
You can also download Stack With Friends in the App Stores and for your Desktop PC:
As with all our published games in the app stores, it comes with full source code as part of the V-Play SDK download.
Would you like to learn more about the power of an in-game level editor? Then these tutorials are for you:
Free Cross-Platform Sample Games, Open-Source
Along with the level editor update, you get 4 more sample games fully ported to V-Play 2 with this update.
As a V-Play customer, the latest update is available right now. We can’t wait to see your Qt 5 games with user-generated levels.