• How to Access REST Services with Qt and V-Play: Weather App Sample

    How to Access REST Services with Qt and V-Play: Weather Service Example App (Open Source)

    By andi.jakl February 8, 2018

    REST and RESTful web services are the most common way to access data through the Internet. Qt with V-Play provides an easy way to connect via REST. This article guides you through the most important steps to create an App and connect to a REST service. Additionally, it provides reusable code snippets. Spoiler: Basic REST Example with V-Play Real-Life Sample …

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  • Chicken Outbreak 2 - Falldown game by V-Play

    Update 2.4.2: New Action & Falldown Game Samples, License Update

    By Christian June 11, 2015

    The new V-Play update 2.4.2 adds two more sample games: the falldown game Chicken Outbreak 2 and the action game Crazy Carousel. Both games are included with full source code in the free V-Play SDK, and help you to learn V-Play faster. You can also use the games as a foundation for your own game. See below how to run …

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  • V-Play Article in Software Developer’s Journal

    By Alex August 6, 2013

    A month ago we got an email that truly honored us: We were invited by the editors of Software Developer’s Journal to write an article in the upcoming issue about Qt development! It was clear we would take this opportunity and put an outstanding article together to give deep insight how you can effectively use Qt for mobile and desktop …

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  • Update 1.4: BlackBerry 10, DownloadablePackages, Desktop Publishing and More

    By Christian August 2, 2013

    The major update 1.4.0 marks an important step in the history of V-Play and brings loads of improvements – let’s have a look at them: BlackBerry 10 Support – Publish for a growing new platform without any cost or additional work Downloadable Package Support – This component allows to keep your app size small and under the 50MB limit for …

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  • Heavy Loading Time Improvements, New Synmod Showcase Game, Demo Game Overhaul

    By Christian July 15, 2013

    The daily build update v1.3.7 brings major performance improvements: We were working closely with some of our Pro customers and identified key possibilities to improve loading of sprites. The result of the engine optimization is stunning: Loading time for a sprite went down by 80%! In the above-noted customer project more than 50 sprites got loaded in each level. For …

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  • New Demo Games, Tutorials & Components

    By Christian May 10, 2013

    The new daily build v1.3.3 does not only add the new level editor feature we dedicated an own blog post here, but also contains many other improvements we now want to share: Multi Scene and Multi Level Tutorial Due to frequent requests from our community we added a tutorial on how to make a game with multiple scenes and multiple …

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  • V-Play Level Editor

    By Christian May 8, 2013

    We are proud to announce a new feature of V-Play today: the V-Play level editor. It is one of THE greatest components and will save you loads of time. Why? Just read on… Cutting development time The V-Play level editor helps you to create multiple levels easily. The cool thing is, you can immediately play and test if the levels …

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  • SDK Update v1.3: Cocos2d Comparison, Particle Editor, Free User Upgrade

    By Christian March 7, 2013

    Today we proudly release V-Play SDK version 1.3. Since the last release we added a lot: a new demo game together with a Cocos2d comparison, particle editor improvements and new components & bug fixes that originated from our community. We want to shorten your waiting time for the latest fixes and features, which is the reason why we will soon …

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  • Guest Post: Developing an Innovative Puzzle Game – Blockoban

    By Christian February 25, 2013

    This is a guest post by Andreas Guetz and Christian Bartsch, the two developers behind the fun & challenging game Blockoban: They developed this game within one month without any previous knowledge about V-Play and besides other workload at uni. The post below describes how they achieved that accomplishment. You can download the game for free on the Android Market, …

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  • V-Play at the Austria Game Jam 2013: Locomotive Breath

    By Christian January 30, 2013

    Last weekend we attended an absolutely awesome event: the Austria Game Jam, which is the local part of the Global Game Jam being held all over the world. We attended as sponsors, experts and also worked on a game, so this blog post is about our game jam experience… If you are wondering what a game jam is: It is …

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Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support