• featuretvos

    How to Make tvOS Games & Apps with V-Play and Qt

    By Michael December 1, 2016

    tvOS is the smart TV operating system from Apple that let’s you play games and use apps on your Apple TV. Support for tvOS apps and games has been added to V-Play & Qt so now you can launch your cross-platform games and apps on your Apple TV too. Get tvOS Support! What is tvOS? Apple based tvOS on iOS …

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  • feature

    iOS vs Android Development: 5 Things You Need to Know

    By Michael August 18, 2016

    iOS vs Android development – When it comes to choosing a target platform for your mobile app or game, there’s still two main options. iOS and Android have dominated mobile devices since the introduction of the smartphone and there are no signs of this changing anytime soon. So what are the real differences between the platforms? 1. The Devices Screen …

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  • vain glory-2

    How to Get Your Weekly Mobile Development News Fix!

    By Michael August 18, 2015

    If you like to stay up-to-date with the latest mobile development news, what do you do? Do you have the time to read every bit of news and discussion that gets published? It’s ok if you don’t. ‘This Week in Mobile Development!’ will help you find the best articles on the web! What is ‘This Week in Mobile Development!’? To …

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  • android experiments

    This Week in Mobile Development! August 7th-14th 2015

    By Michael August 14, 2015

    Do you like to keep up-to-date on all the latest mobile development news and discussion? ‘This Week in Mobile Development!’ is a new feature aimed at bringing you the week’s best articles on game and app development. You can read the week’s most shared stories all in one place. It’s even segmented for you, check out your favorite blog posts or …

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  • feature-vplay-qt-vs-html5

    Qt vs. HTML5 for Cross-Platform Apps

    By Christian October 30, 2014

    VisionMobile, one of the leading firms for programming related researches & surveys, just released an interesting article: Cross Platform Apps – Qt vs. HTML5. We’d like to add our thoughts about this article to help you choose the right framework for your project. Qt and V-Play We initially built V-Play to develop games with the power of Qt Quick. This …

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  • soomla-iap

    Qt 5 In-App Purchases with Soomla Plugin

    By Alex September 24, 2014

    Today it’s time to introduce a new plugin for monetizing your apps with in-app purchases across iOS, Android & Amazon: Welcome the new Soomla In-App Purchase Plugin for Qt 5 apps and V-Play 2 games. Cross-Platform In-App Purchases for Apple iOS App Store, Google Play Store & Amazon AppStore With the Soomla Plugin your V-Play 2 games can now support …

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  • Guest Post: Developing an Innovative Puzzle Game – Blockoban

    By Christian February 25, 2013

    This is a guest post by Andreas Guetz and Christian Bartsch, the two developers behind the fun & challenging game Blockoban: They developed this game within one month without any previous knowledge about V-Play and besides other workload at uni. The post below describes how they achieved that accomplishment. You can download the game for free on the Android Market, …

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  • V-Play Particle Editor

    By Christian January 22, 2013

    As part of the last update, a new app got added to the demos, which we think is worth writing an own blog post: The V-Play Particle Editor. As videos say more than a thousand words, here is a demo of it: The Particle Editor allows to create and modify particle effects. Your particle property changes are applied immediately, which makes it …

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  • SDK Update v1.2: Video, MultiTouchArea and Publishing Support

    By Christian January 21, 2013

    Today it’s time for our second update with version number 1.2.0. So let’s dive into the new features first: We added a Video item capable of playing video files on iOS and Android. It uses the native Video player facilities under the hood and thus allows showing native control overlays or using the video full screen. You can easily embed …

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  • Publish your V-Play Game: Part 2

    By Alex January 17, 2013

    In our previous post we explained the differences between a test build and a publish build and also showed you how to publish your game in Google Play Store. In this part of our publishing tutorial series we cover publishing your shiny game in Apple’s iOS App Store. Note: In order to build games for publishing and unlimited test builds …

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Develop Cross-Platform Apps and Games 50% Faster!

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