Big V-Play Update with Qt 5.3 Support

By Christian

Today we are announcing a new V-Play update together with today’s Qt 5.3 release!

What’s in it for me, you ask? Just read on and find out…

V-Play Update 2.0.1

The new V-Play release is based on the latest Qt 5.3 update and shares all the benefits from this final Qt release. There have been many bug fixes in Qt 5.3 for iOS, Android and Desktop which improve development significantly.

On top of that, we ported the majority of the existing V-Play 1.x API over to V-Play 2!

The changelog says it all:

And we also ported our highly popular Flappy Bird Game to V-Play 2.0 (you can find a link to a step-by-step tutorial how to create a Flappy Bird game with V-Play there).


All these changes give you a super-solid framework to create cross-platform games with V-Play 2.0.1. And if you have an existing Qt 5 app or game and would just like to use some of the V-Play Game API or some of the V-Play Qt 5 Plugins, it’s ready now!


That’s super cool – but what is next?

With the next V-Play release, we will add full support for V-Play Level Editor to V-Play 2, which allows you to rapidly create levels for your game and your players to create user-generated content. If you are missing other V-Play 1 components for the next V-Play 2 update, just let us know in this support forum thread.

Even more, Windows Phone and Qt for Windows Runtime was added as Beta in the Qt 5.3 release. This means we will bring V-Play to this platform soon too!


Good times ahead right? And even better: all V-Play customers can update to the latest V-Play version and create fantastic Qt 5 based games now.


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