Gamescom 2016 is just around the corner and the V-Play team will be in attendance again this year. Want to get the inside track on cross-platform mobile game development? Meet us in Cologne and you can take a look at the latest game development features from V-Play!
You can meet us at Gamescom or in the Cologne area on Wednesday 17th and Thursday 18th August. Let us know if you’ll be there because we’d love to meet you for a chat!
There’ll be two new V-Play showcases at this year’s event for you. This opportunity is only at Gamescom; get your questions answered instantly!
What to Expect at Gamescom!
The latest addition to the V-Play Game Engine enables easy multiplayer integration in less than 100 lines of code. It includes intelligent matchmaking with an ELO rating system, a friend system, in-game chat, cloud synchronization and social features!
This feature has been shown to boost engagement & retention metrics far beyond industry standards!
Note: You can see an example of V-Play Multiplayer in action by downloading ONU, an open-source multiplayer game from V-Play.
This feature turns any platformer game into a Super Mario Maker-style game where players have the ability to create and share their own levels from their mobile device. With a live item editor and instant testing, it’s also a great tool for reducing development time.
The V-Play Platformer Level Editor is the best way to capitalize on user-generated content and create a community around your game!
Note: Try the V-Play Platformer Level Editor for yourself by downloading the open-source game example!
V-Play Roadmap & Upcoming Additions
Gamescom 2016 is the best place to find out about the V-Play Roadmap and what to expect for the rest of 2016. You can put your questions to the V-Play team in-person and find out how we plan to further expand the game engine’s capabilities!
Get in Touch
If you’ve met us at events like Gamescom before, we’d love to reconnect with you.
Available time slots will soon run out. Schedule a meeting right now!
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