I am trying to set up a deployment directory containing all necessary files to open my VPlay game on a (non development) windows PC. I compiled my game with the VS2010 compiler.
In my folder are the following files: libEGL.dll, libGlesv2.dll, d3dcompiler_43.dll, icudt53.dll, icuin53.dll, icuuc53.dll, msvcp100.dll, msvcr100.dll, the windows plugin and a lot of Qt dll´s.
The game is still not running on other machines, without prompting a message. So I wonder if there is any V-Play depending dll that I have to add too. If yes, where are they located?