Hi,
I noticed, that the Qt5-spritesequence is owning a “sprites” property, containing the list of sprites to be animated. This approach allows to share a separately defined list of sprites with several spritesequences. Why is SpritesequenceVPlay not supporting this property as it should be a way to reduce memory cunsumption when using lots of spritesequences with the same sprites?
Cheers,
Heini