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OverviewV-Play 1 Support › Sound {} memory leaks

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  • #5125

    Vlad

    Hi

     

    it seems, Sound {} statement doesnt killed correctly on removeEntity()

    leaks about 1MB per entity

    Ubuntu 13.04 64bit

    #5170

    Alex
    V-Play Team

    Hi,

    thanks for the hint! How did you observe the behavior? Does this happen on removeEntity() or while terminating an app?

    We do currently not unload a sound effect on removeEntity directly as this would lead to interrupted sound effects, the memory should however never leak at all…

    Cheers,

    Alex

    #5173

    Vlad

    using htop

    I have a lot of entities, which are creating and destroying

    btw, V-Play revision is 1.2

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