Hello! I am developing on a Surface Pro 4 (Windows 10) which has high pixel density. The scaling is only set to .25 though. Is there a way to detect and correct?
From the application logs:
VPlayApplication: read Screen infos – size: QSize(2736, 1824) , availableSize: QSize(2736, 1744) QRect(0,0 2736×1744) QSize(2736, 1744) QRect(0,0 2736×1744) QRect(0,0 2736×1824) physcislDotsPerInch (might not be accurate): 267.544 , logicalDotsPerInch: 192 , physicalSize [mm] (might not be accurate depending on platform): QSizeF(260, 173)
setting extrafileSelectorList to (“hd2”, “hd”, “sd”) , allFileSelectors: (“hd2”, “hd”, “sd”, “en_US”, “windows”, “winnt”)
setting internalContentScaleFactorForImages which is used for MultiResolutionImage contextProperty to 0.25
VPlayApplication: setting screenDpi contextProperty to 192
VPlayApplication: setting devicePixelRatio contextProperty to 1