Simple question:
Is it possible to refresh a certain Scene that I create in my GameWindow?
For example I create two Scenes in my GameWindow at app start. The content displayed in both Scenes is defined by variables that can change at runtime.
By setting opacity, I display Scene A, and in it, I change values that the content of Scene B is dependant on.
If I then switch to Scene B by setting A.opacity to 0 and B.opacity to 1, the content of Scene B remains unchanged.
How can I refresh Scene B or make it reload its content?
As Scene B’s content is a flickable, it would also be possible to only refresh the flickable, but I dont know how.