it is not supported at the moment as it’s still in tech preview. The V-Play Live Client does not yet support it, but we update it regularly to make new features of V-Play and Qt available. I’ll note your suggestion to add the feature, it will definitely be part of V-Play Live once it moves from tech-preview to stock libs.
Thank you for the information. The reason why I am interested in this feature it is because in case of having an item that can be moved and zoomed at the same time, something that it is common when working with pictures.
In this post, it is mentioned that the example works fine if the target is inside the pinch area, but I checked that with the latest Qt version, it does not work well in any kind of combination. The reason is that when you hit the item with one finger the Flickable captures the event for dragging. If you want to zoom in or out you have to hit the item with two fingers at the same time, which is quite difficult and presents a bad fluid UI experience.