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OverviewFelgo 1 Support › Qt project to iOS port

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • #4587

    nisa-frost

    Hi,

     

    I have Qt project that contains all logic in C++ and using QML for UI.

    1.Will it work for iOS? Or it has limitations for C++ apps and works only for QtQuick based?  Which modules of Qt supported?

    2. Is there any support of in-app purchases for iOS or GameCenter?

     

    Thanks,

    Nick

    #4588

    Christian
    Felgo Team

    Hi Nick,

    regarding your questions:

    1. We currently do not support C++ code for iOS and Android. We have this feature planned on our roadmap for Q3 2013. You could write your logic in QML and JavaScript with all elements from QtQuick 1.1, plus the additional ones we provide with Felgo: http://felgo.com/doc/vplay-group.html

    2. in-app-purchase support will come in Q2, Game Center support is available already: http://felgo.com/doc/plugins1-gamecenter.html

    Cheers, Chris

    #4589

    nisa-frost

    Hi Christian,

     

    Thanks for quick reply!

    Think that  I will wait for C++ support, because my project is large enough.

    Anyway thanks for great job that you’re done! Felgo looks very promising and I wish you best of luck.

     

    Best Regards,

    Nick

    #4590

    Christian
    Felgo Team

    Thanks Nick, we’re glad you like it! It would be great if you spread the word about Felgo!

    You can further help us promote Felgo by following us on twitter @vplayengine and liking us on Facebook.

    Cheers, Chris

    #5313

    babylongreece

    So does v-play support Qt c++ ?.My app use Qt c++  for the games function and logic while using qml mostly as UI but some game logic also implemented in qml.Will v-play compile all my app Qt header and source files ?.

    #5314

    Christian
    Felgo Team

    You can already use C++ code on all desktop platforms, Symbian and MeeGo.As posted above, for iOS & Android C++ support will be added in the coming months.

    Cheers, Chris

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