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OverviewV-Play Installation › QT 5.2

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  • #6896

    Julio

    Does v-play currently work with QT 5.2?

    #6900

    Alex
    V-Play Team

    Hi,

    the current version of V-Play is based on Qt 4.8, full Qt 5.2 support will be available with the next major update to V-Play 2.0, expected mid 2014. Are there any Qt 5.2 related features you want to use in your V-Play games which are not available as of now?

    Best,

    Alex

    #6916

    Julio

    Nothing specific. I was just wondering when it would be available.

    I am looking forward to this stuff:

    • New Scenegraph Renderer, for improved performance
    • Texture atlas support in SceneGraph
    • SceneGraph now supports rendering to an OpenGL Core profile
    • New animation types, called Animator, which can run animations on the the scene graph’s render thread.
    • Support for external Drag and Drop
    • Threaded render loop now uses one non-sharing OpenGL per window.

    The new scenegraph editor. That should give better performance in games using v-play,right?

     

    #6918

    Christian
    V-Play Team

    Hi Julio,

    good points, these will be available with the new V-Play update!

    What do you mean with “The new scenegraph editor.“?

     

    We will write a more detailed blog post about the performance difference between Qt 5.2 and V-Play 1.0 with some tests – stay tuned. 😉

    Cheers, Chris

    #6922

    Julio

    Oh, I meant the scenegraph renderer.

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