I would love, if LiquidFun’s fetures was available for v-play engine.
Any suggestions on how i can implement this myself would be appreciated.
Finally about why LiquidFun could potentially be so helpfull for the v-play community some of it fetures could be mentioned:
1- 2d water simulation
2- metaball effect
3- elastic particles
and so on
here is a project that implements LiquidFun in qml : VoltAir