I have a problem that MultiResolutionImage is not visible if screen is smaller than default scene ize eg. small android screen
GameWindow { id: window width: 480*0.9 height: 320*0.9 ..
Is there is some other filename suffix for smaller images than sd?
When i run project with normal window size – on PC runs it’s all right, but when i deploy my game on small Android (Samsung – GT-S5300) no MultiResolutionImage’s visible – only simple Images visible…
From http://felgo.com/doc/vplay-different-screen-sizes.html
MultiResolutionImage
The correct file name suffix is automatically added based on the scene scale factor, so either -sd (for resolutions up to 480 pixels), -hd (up to 960px) or -hd2 (above 960px).