you can use any available QtQuick items with V-Play like your mentioned MultiPointTouchArea,they are not listed in our components list as they are not V-Play-specific but already coming sith Qt though.
Especially for multi-touch V-Play 1 includes an item called “MultiTouchArea” that encapsulates multi touches, gestures and pinch/drag/zoom events. This item will come back to V-Play 2 with one of our following updates again.
Thanks – what I meant by my comment that this belongs in the list of VPlay components is that it (IMHO) is the type of thing a person coming to V-Play would very likely want, and so it would be helpful to have under “Most useful QML Components”.
One of the truly fantastic things about V-Play is that you guys have obviously got an excellent grasp on what a new game developer needs, and you are there ready with it already thought of as soon as I go looking for something in most instances. So I’m really just pointing out a small gap in the otherwise comprehensive help that V-Play documentation gives to a newcomer … _without_ having to resort to trawling through Qt documentation/libraries.