Forums

OverviewV-Play 2 Support (Qt 5) › ios error library not found

Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • #11871

    Bas

    Hi,

    i get this error compiling for IOS with plugins: analytics and facebook.

    :-1: error: library not found for -lVPlayBasePlugin_iphonesimulator_debug

    how can i fix this?

    #11872

    Bas

    a simple project does not work either, the

    import VPlayPlugins.facebook 1.0

    editor says “qml module not found”, i reinstalled all needed plugins.

     

    #11873

    Bas

    this is weid, the facebook plugin gets removed when installing both plugins Facebook and Analytics.

    please help!

    #11875

    Günther
    V-Play Team

    Hi!
    Due to some unknown reason, the installer sometimes gets confused with the plugins.
    If the plugin components are missing and some weird installing/deinstalling is happening when you check or uncheck them with the installer, please try the following:
    Deinstall all the plugins.
    – Open the components.xml file in your installation directory.
    – Remove all package-entries that are related to plugins, e.g.: <Package><Name>vplay.plugins.xyz…</Name> …. </Package>
    – Save the file. Then open the installer again and reinstall the plugins.

    Hopefully everything works again after this?

    Best,
    Günther

    #11876

    Bas

    hi Günther,

    thanx, i uninstalled everything and installed it again, works now,

    thanx for the solution.

    #11878

    Bas

    hi Günther,

    I get this error:

    Type GoogleAnalytics unavailable

    GoogleAnalytics.qml:4 Object is not a type

    what i can see is that there are 2 directories in the VplayPlugins of the 5.5/IOS/qml/VPlayPlugins/facebook

    and 5.5/IOS/qml/VPlayPlugins/googleanalytics

     

    #11879

    Bas

    sorry, i had a custom component with the same name GoogleAnalytics as a component in

    a directory! shame on me!

    #11891

    Günther
    V-Play Team

    No problem Bas! 😉

Viewing 8 posts - 1 through 8 (of 8 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support