Hello ! 🙂
First of all, please apologize for my bad English since it’s not my native language. I am trying to import a .json file and a .png, follow the tutorial here : https://felgo.com/doc/howto-texture-packer/ , BUT I’m NOT using Texture packer, since the software I’m using seems to have it’s own texture packer.
After putting my files in the good directories, I have these errors (I even tried with a fresh and very short project, I got the sames !) :
Warning: TexturePackerSprite has no information for the frame " "gob.png\" in the current source file \"" "file:///C:/Users/mulot/Documents/build-WoW2-V_Play_Desktop_Qt_5_10_1_MinGW-Debug/assets/gob.json\"."
Am I missing something ?
For more informations, here are the export options I have in Spriter (I tried a lot of combination, none of them seems to work !) :
https://www.dropbox.com/s/kav6s529dz2t8n1/spriter.png?dl=0
Another weird thing : in the example, it goes like this :
{"frames": {
but in my own .json, I have this :
{
"frames": [
I tried to manualy change the character, but it doesn’t seem to work either…
In Spriter I also noticed that I can export to a Texturepacker file, I could do this then follow the tutorial, but I guess that it would be doing the same thing twice, while wasting a lot of time. Maybe I’m wrong, any advice on that would be great too !
Many thanks in advance !!! 🙂
Cédric