Hello,
I have an bgImage that i changed but everytime i run the project it loads the old image that isnt even in the project anymore. Does Qt Creator have some kind of cache or what am i doing wrong?
import Felgo 3.0
import QtQuick 2.0
GameWindow {
id: gameWindow
// You get free licenseKeys from http://felgo.com/licenseKey
// With a licenseKey you can:
// * Publish your games & apps for the app stores
// * Remove the Felgo Splash Screen or set a custom one (available with the Pro Licenses)
// * Add plugins to monetize, analyze & improve your apps (available with the Pro Licenses)
//licenseKey: "<generate one from http://felgo.com/licenseKey>"
activeScene: scene
// the size of the Window can be changed at runtime by pressing Ctrl (or Cmd on Mac) + the number keys 1-8
// the content of the logical scene size (480x320 for landscape mode by default) gets scaled to the window size based on the scaleMode
// you can set this size to any resolution you would like your project to start with, most of the times the one of your main target device
// this resolution is for iPhone 4 & iPhone 4S
screenWidth: 640
screenHeight: 960
Scene {
id: scene
// the "logical size" - the scene content is auto-scaled to match the GameWindow size
width: 320
height: 480
ParallaxScrollingBackground {
movementVelocity: Qt.point(0,50)
ratio: Qt.point(1.0,1.0)
anchors.centerIn: parent
sourceImage: "../assets/Space.png"
}
}
}