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OverviewFelgo 1 Support › IllegalArguamentExecption on Android

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  • #6127

    Rithe

    Hi,

     

    I just created a test build for my application.

    The build was successfully and I installed the apk file on my device,

    but as soon as I start the app, I get this error:

     

    12-04 19:01:05.378: W/WindowManager(2129): Failed looking up window
    12-04 19:01:05.378: W/WindowManager(2129): java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@430e7cd0 does not exist
    12-04 19:01:05.378: W/WindowManager(2129):     at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:9074)
    12-04 19:01:05.378: W/WindowManager(2129):     at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:9065)
    12-04 19:01:05.378: W/WindowManager(2129):     at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:922)
    12-04 19:01:05.378: W/WindowManager(2129):     at android.os.BinderProxy.sendDeathNotice(Binder.java:449)
    12-04 19:01:05.378: W/WindowManager(2129):     at dalvik.system.NativeStart.run(Native Method)

    Do you know what the problem might be?

    #6129

    Alex
    Felgo Team

    Hi,

    is there any other log output from QML before Android throws the exception? In case you’re using plugins like Flurry or Game Center: A common mistake is that used plugins are not listed in the game’s config.json (have a look at our Squaby demo for example) which leads apps to crash as some expected libraries are not linked, could you please check that too?

    Thanks,

    Alex

    #6130

    Rithe

    ah, yes we included flurry and game center, but did not update the config.json.

    i’ll fix this and try it again.

     

    thanks so far!

    #6131

    Rithe

    i’ve removed every game center and flurry component

    and we don’t have included any other libraries either, but the error still appears.

     

    i just checked the qml output and we get a lot of

    cocos2d : getActionByTag: Target not found

    messages (maybe this is the problem), but the game works fine on my pc (win 7 64-bit)

    #6133

    Alex
    Felgo Team

    So the game is still crashing? Have you tested the game on different Android phones or on just one? Which one(s)?

    Thanks,

    Alex

    #6137

    Rithe

    ok, we tried it on a galaxy s2 (android 4.1.2) and on a nexus 4 (android 4.4)

    on the nexus 4 it works (but some sounds are missing), on the s2 it does not.

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