Hi,
Adding Flurry to my Main.qml seems to crash the game.
I tried setting the stage property to publish but its the same.
it only happens when I integrate Flurry into my qml file
Error is below
I OpenGLRenderer: Initialized EGL, version 1.4
W libColorGame.so: (null):0 ((null)): NOTE: you are running a development build in Release Mode. However, the Release mode is recommended only for publish builds that are released to the app stores and for final testing. You can enable a publish build in the config.json file in your qml folder by setting the “stage” property to “publish”. For more information see: http://felgo.com/doc/vplay-publishing/
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtQuick.2/libqtquick2plugin.so: is missing DT_SONAME will use basename as a replacement: “libqtquick2plugin.so”
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtQuick/Window.2/libwindowplugin.so: is missing DT_SONAME will use basename as a replacement: “libwindowplugin.so”
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtQuick/LocalStorage/libqmllocalstorageplugin.so: is missing DT_SONAME will use basename as a replacement: “libqmllocalstorageplugin.so”
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtQuick/Controls/libqtquickcontrolsplugin.so: is missing DT_SONAME will use basename as a replacement: “libqtquickcontrolsplugin.so”
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtQuick/Particles.2/libparticlesplugin.so: is missing DT_SONAME will use basename as a replacement: “libparticlesplugin.so”
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtGraphicalEffects/private/libqtgraphicaleffectsprivate.so: is missing DT_SONAME will use basename as a replacement: “libqtgraphicaleffectsprivate.so”
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtMultimedia/libdeclarative_multimedia.so: is missing DT_SONAME will use basename as a replacement: “libdeclarative_multimedia.so”
W linker : /data/data/com.drinkapps.WhiteisBlack/qt-reserved-files/qml/QtQuick/Layouts/libqquicklayoutsplugin.so: is missing DT_SONAME will use basename as a replacement: “libqquicklayoutsplugin.so”
W Colorfool: (null):0 ((null)): QQmlApplicationEngine failed to load component
W Colorfool: (null):0 ((null)): assets:/qml/Main.qml:30 Cannot assign to non-existent property “onComplete”
09-16 02:46:56.591 1036 1508 W Colorfool:
F libc : Fatal signal 11 (SIGSEGV), code 1, fault addr 0x4 in tid 1508 (QtThread)
My Gradle file
buildscript { repositories { jcenter() } dependencies { classpath 'com.android.tools.build:gradle:1.1.0' } } allprojects { repositories { jcenter() maven { url 'https://sdk.felgo.com/maven/' } } } apply plugin: 'com.android.application' dependencies { compile fileTree(dir: 'libs', include: ['*.jar']) // Add Play Services & support library compile 'com.google.android.gms:play-services:7.5.0' compile 'com.android.support:support-v4:22.0.0' // Add Flurry compile 'net.vplay.plugins:plugin-flurry:2.+' } android { /******************************************************* * The following variables: * - androidBuildToolsVersion, * - androidCompileSdkVersion * - qt5AndroidDir - holds the path to qt android files * needed to build any Qt application * on Android. * * are defined in gradle.properties file. This file is * updated by QtCreator and androiddeployqt tools. * Changing them manually might break the compilation! *******************************************************/ compileSdkVersion androidCompileSdkVersion.toInteger() buildToolsVersion androidBuildToolsVersion sourceSets { main { manifest.srcFile 'AndroidManifest.xml' java.srcDirs = [qt5AndroidDir + '/src', 'src', 'java'] aidl.srcDirs = [qt5AndroidDir + '/src', 'src', 'aidl'] res.srcDirs = [qt5AndroidDir + '/res', 'res'] resources.srcDirs = ['src'] renderscript.srcDirs = ['src'] assets.srcDirs = ['assets'] jniLibs.srcDirs = ['libs'] } } lintOptions { abortOnError false } }