Hi,
I am just wondering, because I don’t see it mentioned in any demo example. Are there any downside in using a Loader for loading Scenes? I have a lot of scenes, loading them dynamically makes perfect sense.
The Loader is anchored to the GameWindow and a global “top bar” (which is again anchored to the game window (top, left, right). So, they should still benefit from all the content scaling stuff, right?
Greets