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OverviewV-Play Plugins Support › Cant license Flurry

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  • #9141

    Martin

    I installed as per the instructions, checked each item against the example at github.

    I have 2 problems

     

    1) Clearly Furry is not being activated in the desktop build.   The build just runs, flurry does nothing.   Is that right?

    2) When deployed to my phone, I get:

    “W/Leap ( 2854): (null):0 ((null)): ERROR: The plugin “VPlay.plugins.flurry” (version “1.0” is not included in the GameWindow::licenseKey and also no valid plugin licenseKey is set. You can create a new license at http://v-play.net/license as a V-Play Pro Customer.”

    I generated the app’s license key in the usual way, clicking “Select All” on the plugins select step.

    I have:

     

    import VPlayPlugins.flurry 1.0
    
    GameWindow {
        id: window
        width: 600
        height: 800
    
        // Leap versioncode 14
        licenseKey: "..."  // as generated
    
        Flurry {
            id: flurry
            apiKey: '...'  // from Flurry for my app
    
          // to use a a different API key for Android and iOS
          // apiKey: Qt.platform.os === "ios" ? "<ios-api-key>" : "<android-api-key>"
        }

     

     

    • This topic was modified 3 years, 6 months ago.
    #9143

    Christian
    V-Play Team

    Hi Martin,

    1.) Yes Flurry is available on iOS & Android only. The upcoming Google Analytics plugin (will be available next week), will also support Desktop.

    2.) Please use this url – http://v-play.net/license-plugins/ – to request a plugin license key until the plugin license checking is in place with the next V-Play update. We have prepared the web frontend, but only with the next update it will be ready in the engine & plugins. Sorry for the misunderstandings.

    Cheers, Chris

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