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OverviewV-Play 1 Support › Cannot build Flappy Bird

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  • #6728

    Filip

    I’m trying to build the Flappy Bird tutorial that was posted yesterday. Unfortunately, it doesn’t build with the V-Play Starter edition. For example it uses the property mirrorY from SingleSpriteFromFile which was introduced in v1.5.1. According to https://v-play.net/developers/forums/t/updates/, there would be updates about every month, but apparently we’re still stuck with v1.5.0, which was released almost half a year ago. When will there be a new update so that we can at least build the tutorials without problems?

    Thanks!

    #6729

    Vlad

    I was able to build it using daily build but its crashes on startup

    before crash it shows in the log:

    <style type=”text/css”><!–
    p, li { white-space: pre-wrap; }
    –></style>Cocos2DWrapper: applicationDidFinishLaunching()

    file:///home/vladest/development/FlappyBird/qml/FlappyBirdMain.qml:83:3: Type VPlayGameNetworkScene unavailable

    VPlayGameNetworkScene {

    ^

    file:///home/vladest/development/FlappyBird/qml/scenes/VPlayGameNetworkScene.qml:17:5: Cannot assign to non-existent property “showAchievementsHeaderIcon”

    showAchievementsHeaderIcon: false

    ^

    WARNING: VPlayApplication: no GameWindow item found, so could not set the rootGameWindow contextProperty as well!

    Update cocosRenderer size to qmlViewer size: QSize(640, 480)

    Ubuntu 13.10 64bit

     

    #6730

    Christian
    V-Play Team

    Hi,

    the next major update will be V-Play v2.0 which brings Qt 5 support. As we cannot give a precise date when we will be able to release it, we now allow you to access daily builds until this update is released! You can start the V-Play SDK Maintenance Tool and use daily builds now. :)

     

    Regarding the build issue: this will be fixed tomorrow when we release daily build v1.5.5. Until then, please comment the property binding of showAchievementsHeaderIcon and it will run.

     

    Cheers,
    Chris

    #6735

    Filip

    It works now.

    Thanks for the quick solution!

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