Forums

OverviewV-Play Plugins Support › AdMob plugin not visible

Tagged: ,

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #15954

    Ajinkya

    Hi!

    There are no error’s or warnings but the adbanner is not visible on the screen.I have tried setting “visible:true”, but it still doesn’t work.I have tried setting position of the adobject in the c++ code using the setPos() function but it causes an error on android saying “unfortunately the app has stopped working”.Any suggestions will be appriciated.

    //c++ code
        QGraphicsScene *start_screen = new QGraphicsScene();
        QGraphicsView *view = new QGraphicsView(start_screen);
    
        QQmlEngine *engine = new QQmlEngine;
        QQmlComponent component(engine, QUrl::fromLocalFile("admob.qml"));
        QGraphicsObject *adobject = qobject_cast<QGraphicsObject *>(component.create());
        start_screen->addItem(adobject);
    
    
    //admob.qml file:
    import VPlayApps 1.0
    import VPlayPlugins 1.0
    import QtQuick 2.0
    
     AdMobBanner {
       adUnitId: "ca-app-pub-3940256099942544/6300978111"
       testDeviceIds: [ "8B13477C884FE02E65323XXXXXXXXXX" ]
       banner: AdMobBanner.Smart
       anchors.horizontalCenter: parent.horizontalCenter
       anchors.top: parent.top
     }

     

    #15964

    Günther
    V-Play Team

    Hi Ajinkya!

    The AdMob Plugin is designed to work from QML without any additional C++ code. Can you check if QML integration and usage is correct?
    You can also have a look at the sample integration of the plugin in our PluginDemo.

    Also, for using any of our plugins a valid license-key that activates the desired plugins is required. Plugins are available starting with our indie plan.
    A license key for your app can be created here.

    Best,
    Günther

Viewing 2 posts - 1 through 2 (of 2 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support