OverviewV-Play 1 SupportRectangle with round corners › Reply To: Rectangle with round corners

OverviewV-Play 1 SupportRectangle with round corners › Reply To: Rectangle with round corners

V-Play Team

Hi komarios,

there are several ways to achieve this, highly depending on the use case.

The easiest way i can think of is creating an image with round corners and then creating a button using the image as background.


import QtQuick 1.1
import VPlay 1.0

Item {
  id: button

  property alias text: buttonText.text
  property alias textColor: buttonText.color
  property alias textSize: buttonText.font.pixelSize

  signal clicked

  width: 100
  height: 60

  // you could also use a MultiresolutionImage here to improve performance and memory usage on low end devices
  Image {
    source: "img/round_corners.png"
    anchors.fill: parent

  Text {
    id: buttonText
    anchors.centerIn: parent
    font.pixelSize: 14
    color: "#f5b68a"

  MouseArea {
    anchors.fill: parent
    onClicked: button.clicked()

Then you can use the button like this:

import VPlay 1.0
import QtQuick 1.1

GameWindow {
  activeScene: scene
  width: 960
  height: 640

  Scene {
    id: scene
    width: 480
    height: 320

    Button {
      anchors.centerIn: parent
      text: "click me!"
      onClicked: console.debug("aw yeah, don't stop clicking me")


What kind of buttons were you thinking of? Like Chrisu, with “random” colors? A possible downside of his solution is that the edges are not transparent (if needed), but have the background color instead.




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