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OverviewV-Play 1 SupportPoints of a PolygonCollider › Reply To: Points of a PolygonCollider

OverviewV-Play 1 SupportPoints of a PolygonCollider › Reply To: Points of a PolygonCollider
#6461

florian.kieninger

We implement a ceiling(It’ s a polygon fitting with the ground), which falls down after a certain time.

 

We solved this problem.

We generated 16 BoxCollider with a Repeater in one EntityBase =D

We know, thats not a clean solution but it wasn’t possible to do this in another way ^^

 

Greets,

Florian

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