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OverviewV-Play 1 SupportPath movement with dynamic input › Reply To: Path movement with dynamic input

OverviewV-Play 1 SupportPath movement with dynamic input › Reply To: Path movement with dynamic input
#6572

Alex
V-Play Team

Hi,

do you recalculate the goal every time the entity has moved ONE field in the grid? Then the first thing that comes to my mind is using a MovementAnimation like this:

1. calculate the goal

2. calculate the movement of one field in the grid towards the goal

3. pass this values to the MovementAnimation

4. start the MovementAnimation

5. when the animation finished, repeat these steps

Cheers,
Alex

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