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OverviewV-Play 1 SupportIs Draggable in Flickable Doable? › Reply To: Is Draggable in Flickable Doable?

OverviewV-Play 1 SupportIs Draggable in Flickable Doable? › Reply To: Is Draggable in Flickable Doable?
#5265

Alex
V-Play Team

Another possible workaround which could also be sufficent with the current version of the BuildEntityButton:

Have a look at the Flickable::pressDelay property. If you set it to e.g. 500, it would mean that if the user starts moving vertically within 500ms, it will cause flicking, if the user remains on the position for 500ms, the press event gets passed to the BuildEntityButton.

 

Cheers,
Alex

 

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