Forums

OverviewV-Play 1 SupportFlickable › Reply To: Flickable

OverviewV-Play 1 SupportFlickable › Reply To: Flickable
#4478

Christian
V-Play Team

Alright, and what is inside these flickables? Could you post some code please? Is it only gonna be 2 Flickables, or may there be more of them later?

One solution that comes in my mind, is to use a MouseArea instead of the Flickable and use an Animation to get the snapping to the target position..

Cheers, Chris

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support