Forums

OverviewV-Play 1 SupportBug in TextInputVPlay (on Android)? › Reply To: Bug in TextInputVPlay (on Android)?

OverviewV-Play 1 SupportBug in TextInputVPlay (on Android)? › Reply To: Bug in TextInputVPlay (on Android)?
#5220

David

Hi Chrisu,

thank you for the demonstration and for pointing out the problem. We will investigate the behavior. For the moment until we fixed it you can use a textInput.closeSoftwareInputPanel() before you call the textInput.openSoftwareInputPanel(). Another hint: it would be better to use the TextInputItem instead the TextInputVPlay when you use a own MouseArea, so the internal functions won’t interference.

Cheers,

David

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support