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OverviewV-Play 1 SupportBoxCollider rotation issue › Reply To: BoxCollider rotation issue

OverviewV-Play 1 SupportBoxCollider rotation issue › Reply To: BoxCollider rotation issue
#6150

Alex
V-Play Team

Yes, Martin is right, the problem is that Box2D isn’t supporting the transformOrigin property.

Can you do it just by changing the position of the rectangle and the collider inside the entity? You could also send me a screenshot (support@v-play.net) of how it should look and i can try to help you.

Cheers,
Alex

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