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OverviewV-Play 1 Supportaccessing V-Play components from Qt-c++ › Reply To: accessing V-Play components from Qt-c++

OverviewV-Play 1 Supportaccessing V-Play components from Qt-c++ › Reply To: accessing V-Play components from Qt-c++
#4733

Christian
V-Play Team

Hi ArkaN,

we will announce the LevelEditor and ItemEditor and its functionalities next week on our blog. As a part of the announcement, we will open the APIs and its documentation to the Pro users on daily builds. The ParticleEditor demo already uses it internally, which is only a part of the bigger picture for level/scene storing 😉 You can also have a look at the video about the particle editor here.

Cheers, Chris

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