OverviewAnnouncementsV-Play Roadmap › Re: V-Play Roadmap

OverviewAnnouncementsV-Play Roadmap › Re: V-Play Roadmap

V-Play Team

Hi again,
after 6 beta updates we are happy and proud we could add these features into the release version from our previous roadmap:

  • GameCenter for iOS
  • WebView for iOS & Android
  • Flurry for Analytics
  • Facebook integration

These features were requested by our users and could be integrated into V-Play as well:

  • Linux support
  • Symbian & MeeGo support
  • Native message boxes and input dialogs across all platforms
  • Entity Pooling
  • Box2D additions: PolygonCollider, RopeJoint, WeldJoint
  • Step-by-step Tutorial how to make a game like Pong

So after these accomplishments, we now have re-prioritized the remaining features and partly added new ones. Again, the higher the item is on the top, the more important it is.

Priority 1 – Most Important:

  • More tutorials and documentation
  • Level Editor, also for players in-game
  • Allow QML file loading from remote source for fastest deployment & testing
  • In-App-Purchases for iOS & Android

Priority 2 – Important:

  • Native Plugin system
  • Ad network support
  • Accelerometer support
  • Video playback

Again, please let us know which features you demand most and we will integrate them into V-Play.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

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