Forums

OverviewV-Play 1 SupportProblems with cocos-renderer › Re: Problems with cocos-renderer

OverviewV-Play 1 SupportProblems with cocos-renderer › Re: Problems with cocos-renderer
#4027

Christian
V-Play Team

Hi,

your build errors look like an old issue of Windows regarding this Microsoft support article: http://support.microsoft.com/kb/156276/de
However, that issue should be fixed since Windows XP so with Win7 you should be fine. Is the UNC-path error also appearing if you create a normal (non-V-Play) QML project?

Another suggestion would be, to avoid any special characters in paths (so no underscores, whitespaces, etc.) and if you could try an empty V-Play project from there? Your path looks like you have installed the project on a network drive “\\USER-PC\Users\User\Qt-Projects\VPlay_Test”?

Regarding your setSource issue:
The only supported function to set the entry qml file is by using


// the default mainQmlFileName is qml/main.qml - if you want to change the entry qml file, change it here before startApplication() is called
vplayApplication.setMainQmlFileName("qml/SquabyMain.qml");

If you do not want to import other QML files statically in this main.qml file, you can load them with the QML Loader element.

cheers,
Chris

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support