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OverviewV-Play Plugins SupportFacebook › Reply To: Facebook

OverviewV-Play Plugins SupportFacebook › Reply To: Facebook
#8496

Jan

Hey, I shifted the Facebook Item from a scene to being a child of the GameWindow and in the project.properties I changed android.library.reference.1 to android.library.reference.2 (I’m not too familiar with android, but as I’ve got Chartboost included as well, I thought that might be a good idea.) I also implemented the facebook sdk stuff from the example now. Afterwards the issue has changed to:

D/Qt      (26793): qrc:///qml/VPlay/gamenetwork/gnView/ProfileView.qml:187 (onStateChanged): qml: VPGN: ProfileView: changed fbConnectioState to facebookNotConnected
W/System.err(26793): java.lang.NullPointerException
W/System.err(26793): 	at com.chartboost.sdk.impl.be.d(SourceFile:392)
W/System.err(26793): 	at com.chartboost.sdk.Chartboost.setShouldPrefetchVideoContent(SourceFile:767)
W/System.err(26793): 	at net.vplay.plugins.chartboost.ChartboostItem.setShouldPrefetchVideoContent(ChartboostItem.java:126)
W/System.err(26793): 	at dalvik.system.NativeStart.run(Native Method)
D/dalvikvm(26793): GC_CONCURRENT freed 1559K, 20% free 6934K/8583K, paused 2ms+2ms
W/Qt      (26793): vppluginitem.cpp:75 (virtual void VPPluginItem::componentComplete()): ERROR: Invalid license key set for plugin: "VPlay.plugins.facebook" "1.0"

I definitely did put in the license key I received, but let me order a new one and see if that solves the problem.

  • This reply was modified 3 years, 9 months ago by  drosophila.

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