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OverviewV-Play 2 Support (Qt 5)Collider on Canvas/Path curve? › Reply To: Collider on Canvas/Path curve?

OverviewV-Play 2 Support (Qt 5)Collider on Canvas/Path curve? › Reply To: Collider on Canvas/Path curve?
#8326

Alex
V-Play Team

Hi,

I see 2 options here; A series of PolygonColliders or a series of BoxColliders with different rotations to approximate the shape. Of course, the bigger the curve, and the closer the approximation, it will get quite tedious to set up all the colliders.

In the newest version of the Box2D-QML plugin that we use, they added a new Shape which will simplify setting up such colliders. Unfortunately they had some very rough changes to the whole API, so it will take us some time to switch to the newest version, we won’t be able add this to the next update.

Best Regards,
Alex

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