Forums

OverviewV-Play 2 Support (Qt 5)PhysicsWorld question/problem › Reply To: PhysicsWorld question/problem

OverviewV-Play 2 Support (Qt 5)PhysicsWorld question/problem › Reply To: PhysicsWorld question/problem
#8311

Alex
V-Play Team

Hi,

as your Level is no child of the PhysicsWorld (but instead a child of the Scene in your main.qml I guess), you cannot directly access the PhysicsWorld’s id in your Level. Please put an property alias in the Scene of your main.qml, pointing at the PhysicsWorld, to enable children of your Scene to access it. This could look like this:

GameWindow {
  //...
  Scene {
    id: scene

    //...

    property alias giveThisAliasANameOfYourChoice: world // also property alias world: world is possible
    PhysicsWorld {
      id: world
      //...
    }

    //...

  }
}

Then you can access the PhysicsWorld in your level with “scene.giveThisAliasANameOfYourChoice” and the DistanceJoint should work.

Cheers,
Alex

  • This reply was modified 3 years, 10 months ago by  Alex.
  • This reply was modified 3 years, 6 months ago by  Alex.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
FREE!
create apps
create games
cross platform
native performance
3rd party services
game network
multiplayer
level editor
easiest to learn
biggest time saving
best support