Yeah! i got it to work finally. my game ColorDash is now running on Windows 8 emulator. and i am able to see the debug. it scaled well as well.
Just a few errors like
C:\Projects\ColorRun\main.cpp:-1: error: C1033: cannot open program database ‘c:\projects\build-colorrun-qt_5_3_for_windows_phone_8_x86_msvc2012_32bit_emulator-debug\debug\colorrun.pdb’
when i try to run from Qt to deploy to device. which actually should not work because it is not yet supported.
And i have to rebuild in the command prompt for every change i make. good thing the Windows Visual Studio can tell i have made changes to the file.
Now i cannot seem to know how to build the final file in Visual Studio to upload to the Market. i have problems with the shaders.qrc following from the youtube video. The V-play tutorial for Windows phone 8 deployment does not show us how to do that step where i can put the shaders.qrc in the project then build the final xap file. Please help me with this one