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OverviewV-Play 2 Support (Qt 5)How do multiresolution spritesheet work? › Reply To: How do multiresolution spritesheet work?

OverviewV-Play 2 Support (Qt 5)How do multiresolution spritesheet work? › Reply To: How do multiresolution spritesheet work?
#8043

Christian
V-Play Team

Hi Adderly,

there is no need to use sprite sheets in V-Play 2 and Qt 5, because they are generated on the fly at runtime. For single images, just put them in the respective +hd and +hd2 folders and use a MultiResolutionImage. For examples, you can have a look at our demo games.

Cheers, Chris

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