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OverviewV-Play 1 SupportAudio not playing (FlappyBird) › Reply To: Audio not playing (FlappyBird)

OverviewV-Play 1 SupportAudio not playing (FlappyBird) › Reply To: Audio not playing (FlappyBird)
#6986

Christian
V-Play Team

Hi,

welcome to the V-Play community! :)

Let’s dive into your problems:

1.) Missing images

The original Flappy Bird images are only low-resolution (called “sd” or “single definition” in V-Play). This is why we set the following in FlappyBirdMain.qml:

contentScalingFileSuffixes: {
      "-sd": { "scaleThreshold": 1, "internalContentScaleFactor": 1 },
      // the original Flappy Bird graphics are only sd, so we scale them up on higher-res devices
      // for your game, design graphics for the highst resolution
      //"-hd": { "scaleThreshold": 2, "internalContentScaleFactor": 2 },
      //"-hd2": { "scaleThreshold": 2.5, "internalContentScaleFactor": 4}
    }

Did you also set this?

If you did not set it, you need to provide an -sd, -hd and -hd2 version of your sprite sheets like in the Flappy Bird example..

 

2.) Build Limit

In the trial, you do not have a build limit but can build as often as you like. Where did you see there is a limit of 2 builds?

Cheers, Chris

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