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OverviewV-Play 1 SupportHow to create terrain › Reply To: How to create terrain

OverviewV-Play 1 SupportHow to create terrain › Reply To: How to create terrain
#6813

Christian
V-Play Team

Hi Raimonds,

terrains are a tricky beast. The way it would work is if you build your terrain out of different BoxColliders, CircleColliders and PolygonColliders (keep in mind the maximum number of vertices is 8).

So in your case (“digging”) it sounds like you could do what you want with BoxColliders. Performance can be improved if you put the lower boxes in your terrain to sleep so they don’t affect the physics calculations.

Cheers, Chris

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