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OverviewV-Play 1 SupportSingleSpriteFromFile gets scaled to 0.5 › Reply To: SingleSpriteFromFile gets scaled to 0.5

OverviewV-Play 1 SupportSingleSpriteFromFile gets scaled to 0.5 › Reply To: SingleSpriteFromFile gets scaled to 0.5
#6726

s4ge

I guess i was able to isolate the problem.

I now added a new entity, which has the same dimensions as the bricks, but displays numbers on a rectangle.

These entities are renderer at the double size of the bricks so (bricksize * sceneScale, and we know that scene scale is 2).

This leads the to the question, “Why are the brick sprites are not scaled up and renderer at their orignal 44×44” ?

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