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OverviewV-Play 1 SupportSingleSpriteFromFile gets scaled to 0.5 › Reply To: SingleSpriteFromFile gets scaled to 0.5

OverviewV-Play 1 SupportSingleSpriteFromFile gets scaled to 0.5 › Reply To: SingleSpriteFromFile gets scaled to 0.5
#6719

Christian
V-Play Team

Hi,

sprites get auto-scaled if they are put into a scene. I guess you put your entities inside scenes? If you create the entities at runtime, did you set the correct entityContainer for entityManager to be inside of a Scene?

Internally you can then always work with the “logical scene size” of 480×320 or 320×480 (if your game is portrait).

Cheers,

Chris

 

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