Hej, well gameWindowAnchorItem did not work from the beginning because it seems that it is higher than the used screen size.
And if i use gameScene.height there is of corse some space between the ground and the screen if aspectRatio is for example iPhone5 like.
here is the link to the code:
please read the readMe.rtf file inside that zip because i mentioned there which *qml files are relevant and also at wich row the “ground” wall is located inside. There is also described my mouseArea problem concerning the screenSizes…
I hope you can help me because i really finally want to put my game on the appStore and google play store =)))))